Steinberg WaveLab Elements 7 Manual Pagina 265

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11.1 Dialogs 251
Podcasts
11.1.25 Ducking options
This dialog allows you to choose options when using WaveLab's ducking feature. The duck-
ing function allows you to use a Clip's volume envelope to modulate the volume envelope
of an adjacent channel's Clip. The most obvious application of this feature is when mixing
background music with a voice-over. When the voice-over starts, the level of the music is
automatically lowered and when the voice-over stops, the level of the music is restored to
the original level. This is done by automatically creating volume envelope curves.
To use this feature you first need to select the Clip you wish to alter the volume envelope of
and then from the dialog choose the track containing the Clip you wish to duck. The focused
Clip must be located within the time range of the Clip you wish to use as the modulator.
You can access this dialog in the Audio Montage Workspace via Focused Clip > Envelope
> Duck according to other track....
For an explanation of each parameter and interface feature, click on , or the 'What's this?'
question mark icon. For more information see Getting Help
Related topics
Adjusting Envelopes
11.1.26 Effect morphing
This dialog within the Audio File Workspace allows you to gradually mix two audio ranges
that have different effects/processing applied to them.
Effect morphing allows you to smoothly "morph" or blend from one effect to another, or from
an unprocessed audio segment to a processed audio segment. Effect Morphing always
involves two audio ranges. Normally, these are two versions of the same audio range, of
which one is unprocessed and the other processed.
Effect morphing works by using WaveLab's Undo buffer to mix a copy of the processed audio
with the unprocessed version. You can also use any other bit of audio from the application's
clipboard that has the same length as the one you wish to morph with.
To set up a basic effect morph, proceed as follows:
1. Start by making a selection range over the time you wish the effect morphing to take
place.
2. Now process this range using any Master Section effect(s), or use some other off-line
processing. You cannot use processing/effects that alter the length of the selection,
e.g. time stretching.
3. Open the Effect Morphing dialog by choosing Edit>Effect Morphing....
4. Adjust your envelope points over time between 0% and 100%. This will determine the
level and direction of the morph. For example, starting at 100% and ending at 0% will
fade out the effect you just applied.
WaveLab 7
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