
Chapter 10
Master Section
The Master section contains WaveLab's "Real Time Engine" and is the final element in the
signal path, before your audio material is passed on to the audio hardware, or before it is
rendered to disk as an Audio File. The Master section is where you can set the master
volume level and add effects processors.
The Master Section is a "shared tool window". This means there is a unique instance of
it: it can only show up at one place at a time. You can access it from Workspace menu >
Shared tool windows. If the Master section is not visible, click on to dock it in the relevant
Workspace.
The Master Section includes:
Effects slots For adding real-time effect plug-in processors such as Crystal Resam-
pler, Steinberg Studio EQ, etc. WaveLab provides a number of effects slots. Click on
to access plug-ins. If you need more effects than you have slots available, you can
render the tracks and add further effects in a subsequent pass before storing the final
Audio File.
Plug-ins can be individually by-passed for playback by toggling to , but this does not
affect the rendering process.
To give priority to a single effect (that is, to switch the other effects off temporarily), press 'S'
(Solo bypass).
The icon allows you to store, access and manage plug-in presets. For Steinberg VST3
effects, an interesting set of Factory presets are provided from the drop-down submenu.
Other buttons in this row allow you to hide or display the effect's control panel and switch
an effect on ( ) or off ( ) - for both playback and rendering.
Master level faders The right and left faders are normally linked, but you can press
"Unlink" to control the output levels independently. Select "Mono" to sum the audio
channels into a single mono output. "Reset peaks" clears the last peak level indicator.
The tools at the bottom pane are:
Smart Bypass - this opens the Smart bypass dialog, which allows you to choose
whether to bypass all the active effects in the Effects slots, including faders. The pur-
pose of this feature is to allow you to compensate for any level difference introduced
by the Master Section. Note that this is for playback only, not for file rendering.
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